Happiness comes in those rare moments of effortless concentration when our sense of time becomes distorted. I most frequently achieve this state when I'm skiing. Maybe for you it occurs when you are playing golf, running, or some other activity. Mihaly Csikszentmihalyl refers to this as "flow" in his book by the same name. He states that "the experience itself is so enjoyable that people will do it even at great cost, for the sheer sake of doing it."
So, why isn't work more like this? For many people, work is a form of punishment from which they can't wait to escape at the end of the day. In fact, the whole premise of "Theory X" management is that employees hate work so much that they need to be coerced into doing it. Some managers respond by being authoritarian while others think that they need to become corporate cheer-leaders. But what if people were fulfilled by their work and didn't need to be motivated by others using the proverbial stick or carrot?
When we consider those activities that totally engage us and provide us with the greatest satisfaction, they have a number of things in common:
- Challenge - They provide a challenge at or just beyond our current skill level forcing us to perform at our best.
- Boundaries - They provide clear rules of the game including objectives, responsibilities, and next steps.
- Feedback - They provide frequent and unambiguous feedback on how you are doing and when you've been successful.
If you think about it, this sounds a lot like most games or sports. If you've ever seem a child absorbed in a video game, or lost a night of sleep playing one yourself, you'll recognize that they are an extreme example of this. Like most games, once people have learnt how to play, they need time to practice and build critical skills. And once they've become proficient, to keep things interesting they need to periodically mix things up to avoid predictability and rote repetition.
While I'm not advocating treating work like a game, I do encourage you to consider how you can make work as engaging as a game.